

The Heart still works here, though she has little to say about the place. There are no enemies on the grounds, so explore at your own pace (though there is a nest keeper behind a grate on the second floor- he can't attack but he can detect you, so ghosters should step lightly). The first such spot is just inside the main door, where one of those popular non-locking safes holds some coin and whalebone. In any case, you're without so much as Dark Vision to mark your path, so you'll have spot your own lootables for a while. Corvo says he can feel the Void leaking in. Funny business, as it turns out- the Mansion seems to sap you of your power. No waking up aboard the Wale this time, it's straight to business. How can I get the most from New Game + ?.Clockwork Mansion: Assessment Chamber Map.Part II - Coldridge Canal and Dunwall Tower.Part II- The Jindosh Lock, the Howlers, and the Abbey.Part I- The Dreadful Wale and Finding Meagan.Part III - Robbing the Market and Other Loose Ends.Part I - The Dreadful Wale and Cyria Gardens.Part I - The Dreadful Wale & Lower Aventa.Part IV - Loose Ends and Hypatia's Apartment.Part III - The Wall of Light and the Overseer's Outpost.Part II -The Dockside, The Black Market & The Condemned House.Part I - A Strange Visit & The Dreadful Wale.
